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Software Architecture by Example
Chapter 1: The Ticket Sales Problem Chapter Goal: Design a software solution that addresses the problem of selling tickets for events. Ticket sales will be initially low, but for certain events there will be huge spikes. No of pages: 50 Sub -Topics 1. Message queues / pub / sub 2. CQRS - which it doesn't fit Chapter 2: The Cash Desk Problem Chapter Goal: Design a solution that caters for a system tracking money in and out of a cash desk. No of pages: 50 Sub - Topics 1. Event Sourcing 2. Chapter 3: The Travel Agent Problem Chapter Goal: Design a solution that caters for a system whereby you need to interface with many different third-party systems and collate the results. No of pages: 50 Sub - Topics: 1. Distributed systems 2. Microservices 3. Service bus 4. Scheduler Agent Supervisor Pattern Chapter 4: The Social Media Problem Chapter Goal: Design a solution that caters for a system whereby a high frequency of updates are made, and yet the exact order of the transactions is unimportant. No of pages: 50 Sub - Topics: 1. CQRS Chapter 5: The Admin Application Problem Chapter Goal: Design a solution where a user is able to configure the rules within a given application. No of pages: 50 1. N-Tier 2. Plug-in architecture Chapter 6: The Travel Rep Problem Chapter Goal: Design a solution to allow an application to accept travel agent queries, but to poll the server offline No of pages: 50 1. Ambassador pattern 2. Message Queues
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